Dos2 max persuasion needed. You can min/max it a bit using gear like Gloves of Acquisition which gives +2 Thievery so you only need 3 hard points. Dos2 max persuasion needed

 
 You can min/max it a bit using gear like Gloves of Acquisition which gives +2 Thievery so you only need 3 hard pointsDos2 max persuasion needed  Wits has nothing to do with it

All lizards have +1 to persuasion. This is an excellent choice for beginners and is the best Civil Ability of them all. Companions will take all their equipment with them when they leave so if you think a. Open menu Open navigation Go to Reddit Home. I have passed 90% of persuasion checks so far with persuasion 5. Red Prince has 12 Finesse. danger to her self and others. you also need persuasion to unlock something. because thats basically free 25 points in all stats. you may need it in order to get the sorts of quest results you want. I hope he can hold them all at once otherwise I have to sell half of them, stop the trade and transfer the rest of the items over. Divinity Original Sin 2 offers you the chance to take on the role of the charismatic bard with its Persuasion Ability. Divinity Original Sin 2 offers you the chance to take on the role of the charismatic bard with its Persuasion Ability. But it does not need to be your main character, it can be any member of your party. Needless to say, questing in RPGs is the main method of leveling in nearly every game, Divinity 2 being no exception. Your best stat might be the hardest response to pass and having a lower persuasion fails it instantly. Players who want to perfect a Rogue build should pick a Starting Class as a template to mold into their ideal stealth fighter. For example, Persuasion in particular can lead you to lose out on a large amount of exp because failing many of these checks means you usually need to fight a bunch of dudes. You can add to that again with gear to get more attitude ^^ Mine increased with Sebille from 27 --> 52, and when attitude is over 50 she is a close friend. Saving too much consumables leads to overcrowding your equipment. Reply reply Double__Jay 25Xp for trading the jar for his coat. Keep in mind that the mercenaries are unique characters, and that even if there are a lot of them, they are not infinite. Succeeds some persuasion. which is why high persuasion characters often pass their checks even with low attributes. can succeed, though succeeding them. Quests come in a wide variety, ranging from clearing out a cave to finding a person your companion has beef with. I don't know what the threshold is, but you can go back to the mirror on lady vengeance and just max everything. persuasion gives a +5 bonus to all your attributes for speech checks. Try this - go to the mirror and max out persuasion with one of your guys. b) All quests in Act 1 solved. Persuasion +1 (Spellsong) Loremaster +1 (Wizard) TALENTS. Summoners max out summoning, mages max out their respective. This enemy is vulnerable to Water damage. What is the most powerful form of persuasion? Pathos: Strategy of emotions and affect. The persuasion chances are tied to their attitude with you, if it's too low then you won't be able to succeed. Different pieces of gear can spawn with different social bonuses. Specifically, it lowers by having more points than the target. This is on tactician. If you haven't fought Alexander yet you'll get stuck at the altar in the cave. Before I did this I made sure to pickpocket Brayton Barnes and steal from his chest (is this the safe?). 400 XP (Return to Fort Joy Ghetto) High Judge Orivand Fight: 5. TL;DR: XP models in both DOS2 and BG3 encourage murder-hoboing and discourage persuasion and non-violent resoutions at higher difficulties - to fix this, it might be in one's best interest to consider either an option for Milestone XP or less XP from common enemies and more from quests / about as much as an enemy fight for successful persuasions. the forest tiger, however, cannot be persuaded successfully regardless of option chosen, and is (as far as i know) the only example in the game of a persuasion check that cannot be succeeded at any persuasion level. Start automatically after entering the area. Once Strength has been capped, add excess points into Wits. The key to his cage can be found in the same room. Joined: Aug 2017. Each racial type gets +1 to a civil ability and another special talent: Lizards; no need for a shovel, +1 persuasion, 10% fire and poison resistance, and Dragon's Blaze (free fire in a short range cone)I didn't think you needed persuasion to convince your party to not ascend. which is why high persuasion characters often pass their checks even with low attributes. I failed my persuasion check versus the Scarecrow and fell asleep, but the failure had no consequences because the dialogue continued and gave me the option to Resist or. Hey all - I just ran into Hannag for this quest. This mod makes major improvements to a number of lesser talents, including Demon, Ice King, Escapist, Leech, Arrow Recovery, and Bigger and Better, and some minor buffs to various other talents. I don't know what the threshold is, but you can go back to the mirror on lady vengeance and just max everything. +2 ThieveryThe Bartering skill is one of the many Abilities and Skills found in Divinity: Original Sin 2. atleast not for me. Some dialog points will require a certain level in persuasion. I had a ton of body parts that I was hoarding from Act 1 and by the time I got around to eating them in act 2 they no. Lucky Charm increases your likelihood of finding extra treasure whenever loot is stashed. They shouldn't have attached stats to those statements at all as far as I am concerned. You can max persuasion and still fail some dialogue checks because its against an attribute you have little or no points in. You need a +2 persuasion to pass the speed check (only your leader can do this). If you have either or both of these characters in. Loremaster is nice in 4 man parties so you can immediately identify. even persuasion instances like the corpse of alice alisceon or. Companions in Divinity: Original Sin 2 are Party Members that can join the player during the course of the game. [DOS2 SPOILER] How high do I need my persuasion in order to convince my companions to support me in Act 3? I am referring to the Arena in the Nameless Isle. 2. To lockpick, use a lockpick and click on the item you want to lockpick. That doesn't stop him from getting to the Elf Temple. Once you are over level 20, you need to pay coins for each respec. Business, Economics, and Finance. you recommend to give the Ring with Persuasion +1 to fulfill a quest (5000 XP). Amulets and Belts can provide up to 2 lucky charm. Ryker's mansion contains a different manner of things from servants to beasts. Replies ( 1) 14. Our group (especially me) was curious how important it was to get every last bit of EXP from killing innocents, doing side quests, etc. 19. The Persuasion skill is one of the many Abilities and Skills found in Divinity: Original Sin 2. Chest at #3 is empty, the Pirate has a Persuasion check and will tell you where #4 is located. Due to the round-robin nature of Divinity 2's combat, no matter how high a character's initiative is they can never (without killing the enemy who goes after they do or summoning a minion) have two allied turns in a row. 163 ratings. it will save us from micro managing 4 characters as solo players, and keep multiplayer groups more. You can earn attitude by doing other things the characters like, or interacting with other characters in a way that pleases them. Aristotle argued that logos was the strongest and most reliable form of persuasion; the most effective form of persuasion, however, utilizes all three appeals. Just grab Ifan and use Finesse persuasion. Grog's Intelligence attribute is 24. Lucky charm up to 5 will increase proc chance and quality of the things you find. (unless you're looking up the thresholds you'll need to meet). That doesn't stop him from getting to the Elf Temple. Yes, it is very useful to have both Pet Pal and Persuasion on one character. Ifan is a Ranger/Summoner (max summoner & warfare, but start with 2 huntsman) Give Fane thievery because he’s undead. While it's recommended you can still beat the game without passing any persuasion checks, so feel free to omit on this end though be warned there are some. Some of the. 4. 14STR for Plate, 14FIN for Leather, 14CON for Shields, 14INT for Cloth. some objective even need persuasion to get pass through. This is the exit point from Fort Joy if you choose to leave from the drawbridge in the Fort itself. Then, I tried to give exactly 350 gold to Han and Samadel, the little boy and adult lizard woman standing outside the stateroom door, and giving them this. DOS2 side quest checklist + a detailed map of all start locations!Ha, wow, it would've never occurred to me to pull them into the paladins to dumpster the scarecrows. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Gives you 2 bonus points in Persuasion but you loose a point in Intelligence. Went about the rest of Act 1 and whilst levelling up persuasion and get persuasion equipment through my remaining Act 1 journey. Act 3: 10%. Different pieces of gear can spawn with different social bonuses. A total of 30 points can be added to an attribute for a maximum. These fights were given like 5xp per kill or something so balance isn't affected. I have no Undead in my party. When I convinced him I ran back to ship and maxed my persuasion attribute and persuasion talent. Later go for Scoundrel or Ranged, HUntsman is not required until level 16 for Arrow Storm. In my game, Fane has Persuasion=1, Intelligence=35. For example a character with bartering at level 2 will get better prices than a character with bartering at level 1. 6. There are two main factors that influence the outcome, and one 'secondary' factor. Another character that only has 10 FIN also fails the Finesse dialog, but the requirement is only 3. 1. If you don't have the game memorized, there's only two options: fully spec for persuasion, or don't at all. STATS: Strength: MAX Intelligence: 14 Constitution: 14 Memory: As needed Level up Int and Con for Gear Requirements. Also persuasion helps with increasing your opinion with other NPCs. These are 100% optional, but I would highly recommend getting them to make as much gold as possible. For each guy, you run around all the npcs, and steal. There's no point in half-arsing persuasion. Beast is a rebel and a revolutionary who even utilized. With 100 attitude and high enough bartering you get something like a 50% discount which can far outweigh the initial cost of the. Once he is freed, he will attack you unless a character has Pet Pal. In Reaper's Coast, there is a particularly grim graveyard where a mansion sleeps. ago. . I've been at the Archives and talked with him. However, you can use them as disposable thieves. I wanted him as a vendor in the late game, because he sells runes every level. And the entire game setting is a bleak, ball kicking land of bleakness. Lone Wolf essentially doubles your character's strength if you have 2 or less characters because you get double the points to spend when you level up. :p. There is no point in "saving for later" - that "later" never comes and after 20 hours into the game potions and grenades will take about 2/3 of equipment. Zaleskar is important both for Ifan’s quest and Sebille’s. If Lucky Charm happens to activate when you loot an object, you will be notified by a 4-leaf clover visual and a distinct "shwing" sound. Also, you need to heavily explore Driftwood if you're only level 9, then head west. Looting him after will give you the whole set. An Aero + Rogue for instance works in LW but no so much 4man same with Necro + Rogue. It's the same problem as with "choice when it comes to your companions and their starting classes". 2nd run I stole everything and only looted the valuable light stuff. So basically just respec two of your characters civil points when you land in Act 2 so you have max persuasion on one and max thievery on another. You can get the fisherman's ring in the Driftwood area for an extra +1 if you need it. He's pretty tough, if you encounter him early. - Retreat and then max Warfare. Attitude = (Charisma + Reputation) x 5 An attitude score of 100, together with a Bartering skill of 5 is required to trade with merchants at cost. However, at the Elf Temple, I send my character with max persuasion (along with any persuasion augmenting items) to talk to Gareth. Sebille has 42 Finesse. Third, my party leader spoke to Stingtail about the oranges. Since I see many, many, many new players asking for help on this sub I decided to just type up a guide so I can link it for them instead of just typing stuff out every time. Both have 1 Persuasion. But, you will miss stealing books and keys, since stealing has a higher requirement. Act 4: %20. Some checks just have absurdly high. , and in many ways it is. I'm still not clear on how persuasion works exactly. I decided to do some very light testing on this with Tarquin once I got to him for the first time. This is an excellent choice for beginners and is the best Civil Ability of them all. Then max persuasion on your main. But, if a character has a Persuasion(CHA) higher than +10 (I've seen +13 at level 12) then you don't need to buy full Attitude, just 40. Persuasion must have all the time, up to 6 points. As noted in 10 Things Divinity: OS2 Doesn't Tell You, you can only pickpocket someone once ever throughout the duration of the entire game. But as a mage, you will need to pay attention to elemental affinity when you /wrists. Remember that the loot you find will be scaled to the. It's not as much a walkthrough as it is a blueprint that you can adapt to fit your personal preferences on how to approach the early game. Generally this skill allows you to increase threshold needed to persuade NPCs in certain scenarios. After my respec from useless stealth into femme fatale persuasion (5 currently), I haven't failed a single persuasion check yet (Driftwood), and none of my attributes are higher than 25. Marg initially charges only 3 gold, and can be persuaded to charge only 1. BG3 has a stronger story, world, and control over that story from minute to minute. I expect DOS2 to be: 4/5 characters. Anonymous. Pyrokinetic skill book vendor; In The Imprisoned Elf quest: Stingtail is the one that stole Griff's supplies, you can always convince him to hand over the supplies using the Finesse persuasion option. Early game, you barely have any money or resources to trade with, so stealing even slightly above average equipment and Skill Books can be a real game changer and the amount you can pickpocket is quite substantial for the skill's. Persuasion is great to bypass some fight. You can usually accomplish a high enough attitude just by completing their origin quests along the way, but I think there are dialogue options that will raise or (more importantly) lower it as you move through the game. When you have 4 choices, oftentimes the choices will be flagged as such: Choice one would require say, 4 persuasion. Persuasion is pretty much only affected by the persuasion stat. If the persuasion skill is 2 and the check requires 3 to pass, even a matching attribute maxxed out isn't going to help. Your ability to convince the other party to see things your way through non-violent means. went to the cave north east of the. Thievery Information. To pass Zaleskar's persuasion check, you need persuasion level 3. DOS2 DE Needs to finally have party-wide Barter/Lucky charm/persuasion. He will say that his mind has been irreversibly corrupted from his training and just. How To Start The Threads of a Curse Quest. Therefore, to maximize gold profit when selling items it would be best to have your character. This is a game that's a lot better when you are really appreciating the dialogue/story and not just skipping it to get through the combat. - How much Persuasion do I need maximum for each act? (I had…Initiative Notes. The exact numbers are escaping me at the moment. Thievery is great for opening doors/chests that you don't have the key, but also to gear yourself up and gather money. To acquire this quest, you need to get in Bloodmoon vault #2 on Bloodmoon Island. 930,000. When I fail persuasion checks, they always listen to bodies, specifically to the 'splortch' and 'thud' sounds they tend to make. These can be reset on the Lady Vengeance when you. Joined: Jan 2009. Talk to Birdie with persuasion: 1. Well I usually do lonewolf playthroughs and then I just stick to Persuasion and Loremaater but in a 4 player Party I usually pick the same talents as you. Its intricate combat allows players to explore the possibilities and find their approaches. a finesse persuasion for Sebille against Gareth has a threshold of 4. Undead lizards are great. This maximum can be further be augmented. Has ruined many runs with the game not talking to my main hero with persuasion and instead choosing to pick my mage with stench. Since the Four Relics of Rivellon gift bag, it is now possible to reach 12 bartering. When I looked at the answer, it seemed to be a better fit with Beast's personality. This is on tactician. ago. According to what I have read, I should get (35-29)/2+1=4 threshold for an Intelligence check. 2 attribute points, 1 combat point. Pass his persuasion check to help Natalie, approach Natalie with someone who has the ‘Scholar’ tag, choose the scholar dialogue option. 8-4x stronger potion. Not always, but if you're trying to steal from a merchant in the middle of the town square in Act 2 or the market in Arx it may be necessary. it's a very binary stat and not worth investing into only a little. There's a popular build by u/zyocuh that looks really fun: Dual Wielding Fireblade. The game does track this value over more than 1 transaction with the vendor changes appearing to scale up to max. Lohse is a successful artist. This guide is mostly aimed for Solo Tactician/Honour run, but it could help your Classic or Explorer party run if you got lost or don't know what to do. Stingtail is a NPC in Divinity: Original Sin 2. I think it's bloody perfect. Pet Pal on them as. no, persuasion does not make the game too easy. A total of 30 points can be added to an attribute for a maximum. Act one: 20% of game. So 30 Con is like +20%, but Persuasion 5 is +100%. Aristotle argued that logos was the strongest and most reliable form of persuasion; the most effective form of persuasion, however, utilizes all three appeals. Talk to her/the demon and learn that she no longer knows her name. Persuasion can be nice to have later on in the game. Some players, especially the. Increasing Loremaster allows you to identify more, faster. CryptoThe persuasion check cools Gareth down and get him a bit more level headed. Obviously rogues make the best use of scoundrel as you should never be attacking without a critical so your multiplier is the most important. I literally just hit this part last night for the first time and using my main (Fane) who has 1 in persuasion I was able to convince all 3 of my teammates, (Lohse, Beast, Red Prince), to not ascend and the dialogue option was not a persuasion check. Attitude influences how an NPC perceives you and affects the cost of trading with them. Second, if you actually use them to talk your way through an encounter, you get much less (or zero) experience and loot compared to having just fought your way through. Example 1: The Level 12 Evil Scarecrow near Driftwood. There are also a few items that will make your thieving life faster, and more lucrative. Don't save grenades, scrolls or potions. It is only the neurosis of the min-maxing player that forces you to kill everyone. ago. It'll be replays where you can alter circumstances you knew ended one way and cause something else to occur to see how and when those changes effect your new game. #1. Act two: 50%. Same goes for most other civil abilities. I tested this myself: Gareth (target) has 14 Finesse. Max XP Guide for Act 1 (Reach Level 10 Before Act 2) By Buwa. One character has 35 FIN and fails the Finesse dialog that has a persuasion requirement of 4. Greetings, all! We're playing on Tactician mode and got to the end of act 1. In short; you're understanding it wrong, respec your civil abilities and max persuasion on one character and use that character to talk to people. Created by baardvaark. Attributes are the base stats of your characters in Divinity: Original Sin 2. Improves hunting abilities, rogue abilities, and provides a dodge bonus. The persuasion of the character who initiates a conversation is the one that counts - so yes it matters for other party members. You need X points in Persuasion to pass. Max Fin and then Wits, get Huntsman to 2 at level 4 for Tact. I know I can craft lockpicks from needles or nails but I didn't pick any up in Act 1. Companions in Divinity: Original Sin 2 are Party Members that can join the player during the course of the game. All characters begin with a basic 10 points in each attribute. Apart from just persuasion - species / race has it's effects also - so try to match your. . r/DivinityOriginalSin A chip A close button A chip A close button Originally posted by Azurus: I could never take the girl with me without killing buttons, and I still don't know how to wake her up. 19. But you get help after failing persuasion where the game informs you: "Persuasion Failure! Your Persuasion: 2, Needed: 4" Example: Persuasion on a troll- Strength persuasion (intimidation) requirement might need 7 persuasion but an intellect persuasion may only need 5 persuasion. For randomly rolled gear, only necklaces can spawn with +1 persuasion. Just be aware that if you get yanked into a conversation in the world which has a persuasion option, you might not have the right characater in the lead. Once Strength has been capped, add excess points into Wits. The game does track this value over more than 1 transaction with the vendor changes appearing to scale up to max. I did it before,. When I try to run this in game, I get "Persuasion Failure! Your persuasion 1; Needed 3". 4/5 story. It is also where you will encounter a merchant by the name of Zaleskar. Because in that particular case, the experience is basically nonexistent. In act 2 I have enough gold and respec my character into a mage with persuasion for roleplaying. If not you fail. OFCOURSEIMHUMAN-BEEP • 6 yr. Max warfare for physical damage and pick up some utility skills from. Whirlwind+bull rush hits harder than EoF+fireball with spark, AND it's separate. For loremaster likewise. You open you first container and a chance of LC (getting 1 in the sequence) is 1/ (19+1)=5%. Most of the time, persuasion is about giving dialogue a different flavour even if the material outcome doesn't change much. It ended up working out right, she dropped two books, which were exactly the ones I wanted. I’ve heard of 22. You can have a two-man team where both make use of the Lone Wolf talent; alternatively you could both. Every other Civil Ability - Bartering, Persuasion, Telekinesis, Sneaking, and Thievery - will only affect the character who has leveled up that skill. DOS2 Guide. Personally I love both games, each are superior in their own way in my opinion. Kill Source Hound Thulnir: 200 XP; Kill Windego: 900 XP; Find. You can totally just use 2 swords and pump up your dual-wielding abilities though. 0. Thievery unlocks entire areas with lockpicking and gets you whatever skills you could ever need. All you need to do is start dialog with the animal in question with that chararcter. 13 Complete All Main Quests. There are amulets that offer a bonus on persuasion but there are also the occasional level 6 test, so it's best to max. Persuasion also rises attitude with NPCs and thus affects the prices of merchants slightly, but not as much as Bartering skill. As near as I can tell, attributes will only affect Persuasion by one single point. Only Lucky Charm and Loremaster are shared among party members. advertisement. Use Hydrosophist skills such as Hail Strike , Ice Fan, or Winter Blast to exploit this weakness. lacker • 6 yr. Sebille has 42 Finesse. Step 33 – Fort Joy Drawbridge Exit to the Hollow Marshes. You can pass the persuasion check to ask Grog to lower the bridge tolls. DOS2 Help. Persuasion is a civil ability in Divinity Orginal Sin 2. I tested this myself: Gareth (target) has 14 Finesse. b) Use Fane's mask to temporaty turn your character into a lizard. Best summon in late game is ifan soul wolf if u use pet power gift bag. 1. It seems like Persuasion is +20 now, and your stats are worth 1% for every point above 10. Bartering is very straightforward. Reply reply. Convincing Gareth to spare Jonathans life will result in his parents dying but you can get a "nice" dagger with thievery from his dead dad's corpse (lmao) Killing Jonathan will result Gareth being sad and mad so you need to persuade him to snap out of it he got seekers to lead and blah blah. Persuasion is such a pain in the butt, especially in Arx. The Silent One Walkthrough. I think you will miss out on one quest but not a critical one. Because those are the real money maker. I hope he can hold them all at once otherwise I have to sell half of them, stop the trade and transfer the rest of the items over. 30. Bartering Tweaks shares the highest barter and persuasion bonuses among the party while trading, allowing shared discounts for all. Yes definatly. So if we (random number) say Act 1, if you collect all treasures and sell every Item to grant you about 100. After that, I confront him in his cave, ask to trade the soul jar for his armor set. - Retreat and then max Warfare. Don't save grenades, scrolls or potions. Lucky Charm Notes. The Incarnate will always be the most powerful summon, no matter what. A Rogue or Bard can pick a wide array of skills to be proficient in, and they'll just level up as the character levels up. Bartering Lucky Charm Thievery These two are okay: Persuasion Loremaster Persuasion is for solving things through conversation. Take Skin Graft and Apotheosis once the levels allow it. You open you first container and a chance of LC (getting 1 in the sequence) is 1/ (19+1)=5%. Persuasion on my main finesse character Lore on someone else Lucky Charm on the fourth, which I pump up with as much gear as possible. The more points you have. Gloves of Acquisition. All you need to do is start dialog with the animal in question with that chararcter. Level 3: 8,000. STATS: Strength: MAX Intelligence: 14 Constitution: 14 Memory: As needed Level up Int and Con for Gear Requirements. Inside the cave at #4 you will have to fight the Captain. Civil Skills: Persuasion (since he gets automatic pet pal) Talents: Glass Cannon, Far Out Man, The Pawn Character: Iban (since the summoning skill will help out his wolf) This is the primary support character of the party. On Tactician difficulty, this enemy grants a Water Immunity Aura. Personally I love both games, each are superior in their own way in my opinion. Last edited by Kulin ; Sep 17, 2017 @ 11:50pm. Persuasion. POTIONS TIP 1: Empty potion bottle + penny bun mushroom, yarrow flowers, amadouvier, or whisperwood. You can invest in talk skills, especially persuasion (the one that pops up the most) without much effort. — In-game description. . a genrous offer. Joined: Jan 2015. However, know now that if you did not convince Gareth to abandon his quest of revenge during Burying the Past quest, you will not be able to succeed any Persuasion checks. AsfarAstheWorldGoes 6 yr. it's not just a get out of combat free card (and in those scenarios you can just forego persuasion and fight anyway, if you want)In order to pass Grog the troll, you chose the Intelligence persuasion option. To push past that, you need a species bonus and/or gear. Use Hydrosophist skills such as Hail Strike , Ice Fan, or Winter Blast to exploit this weakness. The NPC has 30 FIN, as shown in the video. After that it's pretty average, typically giving you below level loot.